The officially licensed Evil Dead 2 Board Game is the tabletop experience Evil Dead 2 fans have been dying for--featuring at least 8 custom figures with art depicting the terrifying and iconic characters, monsters, and locales from the cult classic film. 2-6 players will work together in 60–90 minute sessions to gather pages of the Ex-Mortis while trying to survive demon attacks, supernatural events, and avoid turning into evil deadites themselves.
These dice will be constructed by Mike Pasquale of http://www.evildeadworkshed.com/. He recovered the wood from the original Evil Dead 2 set and will be signing the certificates of authenticity.
More Add-Ons will unlock as the campaign goes on! To buy these Add-Ons, simply increase your pledge amount by how much is listed. After the campaign ends you will then be able to select your options through your Backerkit survey.
You'll play as your favorite Evil Dead 2 characters (and Jake) as you explore the cabin for missing pages of the Ex-Mortis.
If you find all of the pages, you can open a portal to banish the Kandarian Demons and win the game. But you will have to face Deadites, demons,
Ash’s Freaking Hand!, that tree,
and the deadite versions of your fellow players to do it!
For the last year, Space Goat has been publishing the critically-acclaimed Evil Dead 2 comic book that cater to hardcore Evil Dead fans. Now we’re doing the same with the official-licensed board game. Space Goat is also the comic book industry’s premier production studio. We’ve provided art and creative services for Marvel, DC, Nike, Microsoft, Universal Studios, Riot Games, and Blizzard Entertainment. You can be sure that this premium box of Deadite-slaying goodness is in good hands.
Kickstarter is a fantastic tool not just for funding great projects, but for helping fans become aware those projects exist while getting them involved with the creative process. That’s what we hope to do with our Kickstarter campaign. Plus with the help of Evil Dead fans and Kickstarter we can add more bad ass miniatures, game play expansions, and extra Evil Dead greatness that we would never be able to offer without their help.
Additionally, we want to reward hardcore Evil Dead fans by offering exclusives to Kickstarter backers, like a deluxe edition of the game with an Ex-Mortis box, which has miniatures of combat Ash and Deadite Henrietta.
We want to make the best, most official Evil Dead 2 game possible, and we can only do that with your help.
"Our dream of giving deadite scum a fistful of boomstick from the comfort of our own living rooms is about to come a reality." - Dread Central
"An 'Evil Dead 2' card game is coming—and it looks super groovy" - The Daily Dot
"...an official tile and figure based survival game that every Evil Dead fan is going to want to own." -GoresTruly
"Much like a more bad-ass, interactive version of Clue.." - Wicked Horror
"[With} the idea that the players are working together but they can turn against their friends and you have an interesting concept for a game" - Beasts of War
"Smells like a cash-in." -Some guy on Reddit
"As unappealing as any form of game is to me at this point in life, I’d jump at the opportunity to pick this one up...I’m certain a great deal of genre fans would strangle a Deadite to get their hands on this beauty!" - HorrorFreak News
"Here’s one that, I’m sure, will get a lot of people going, 'Oh, I’m soooooo going to be backing that!!'" - Tabletop Gaming News
"[It] looks like it will be a frightening twist on family game night." - Daily Dead
Shipping will be charged after the Kickstarter ends based on actual shipping costs and is collected via Backerkit. This allows us to charge shipping fairly for all backers and avoid a 'one size fits all' mentality to shipping.
Below are shipping estimates for the core game (estimated to be around 3lbs). These are just estimates. Costs may rise due to weight increase as more items are unlocked via stretch goals and add-on purchases you choose. This will be calculated by Backerkit after backer surveys are turned in.
USA - $20
EU (including UK) - $20.00
Canada - $20
AU - $35
Mexico - $35
Most other countries - $35
We proudly offer EU-Friendly shipping!
Latest Updates from Our Project:
Production Update 6/15... Someone's in Our Fruit Cellar!
7 days ago
– Fri, Jun 16, 2017 at 01:44:43 AM
Hey Deadite Slayers,
Just a quick update for you tonight. To recap last update's "real talk," our expected retail delivery date is October and we're making sure backers begin receiving their copies before retail. We've decided to target the spookiest month for release, ensuring we have enough time to produce a high quality game without the risk of having to incrementally nudge it back. We'll continue to update about this process; we've begun the PU sampling for the figures and should have some pretty cool pictures to share in the next update.
For this update, we have all our print files for the Fruit Cellar Freakout expansion. These are laid out as you explore the basement, triggering unique events just for this underground maze.
That's our update for tonight, folks. Let us know if there's more expansion content you'd like to see along with future production updates.
Team Space Goat
Production Update 6/2
20 days ago
– Fri, Jun 02, 2017 at 11:55:31 PM
Hey Deadite Slayers,
Let’s real talk production and delivery dates. We’ve been working in project management for over a decade, so many of these issues we’re encountering are not only familiar to us, but systemic to creative industries like games and comic books. Kickstarter provides, for better or worse, the unique experience for backers to be a part of this process from the early stages instead of just receiving a final product at the end of it all. We’d like to explain some of what’s been going on throughout the project; some of this has been mentioned before and some wasn’t announced until it had been brought under control.
Since this is a pretty wordy update, there are some cards mixed in that haven't been seen yet.
We’ve been working with some wonderful vendors, but we’ve also had some services not fulfilled as agreed upon. The onus is on us, the developer and publisher, to see this game through, so it’s not at all our intention to cast our vendors in negative light. With that context, let’s go over some of the major delays that’ve forced us to write updates like this during the time period we expected the game to arrive on doorsteps.
Figure optimization: When we began production with the manufacturer, we were informed our figures would need to be optimized for plastic molding and production. We hired the sculptor recommended to us by the manufacturer and we were quoted one month to fix all the figures after review. This process ended up taking six months instead. A number of other, non-SGP projects and travel interrupted his work on our Evil Dead 2 figures.
We’ve avoided this issue on Terminator by provided all of our sculptor notes and fixes on the Evil Dead 2 figures to our designers, so they were able to anticipate many issues we didn’t know about for Evil Dead 2. We’re also using a team of sculptors that work directly with one of our manufacturing partners to work more efficiently.
Likeness approval: All of the Bruce Campbell art was finished during the campaign, but we couldn’t submit any for approval until all Bruce Campbell likeness were complete, which included the Ash figures that were grossly delayed. Only once they were complete could we begin the lengthy process of having Bruce personally approving his likeness.
As above, we’re able to anticipate and expedite much of the process of likeness approval ahead of time. The way the Terminator cards use art means far fewer unique actor faces we’ll need to get approved.
Painted figures: Since the initial response during the campaign for painted figures, we’ve done everything we could to keep them, including all the incoming figures, looking good. We originally only announced Combat Ash and Gooseneck Henrietta as painted, but excitement for full paints inspired us to expand. As more and more figures were added, the process became much more complicated and expensive. We’re working with our manufacturers to ensure high quality without being prohibitively expensive. There’s a lot of back and forth throughout this process, but every step is a step forward.
Terminator won’t have painted figures specifically because of this process. We have some exciting alternatives planned for future games, but we’ll be much more discerning when it comes to painted figures.
Those three issues—figure optimization taking significantly longer than we were told, likeness approval being accordingly delayed, and painted figures being more complex than what we originally committed to—have been the main culprits in the delay of delivery. The good news is that we’ve been making constant forward progress through all of the above and have completed most other aspects of production. That said, we will have a later delivery date than we’ve announced so far.
So as not to rush production on our first game and make any avoidable mistakes trying to get the game out “as soon as possible,” we’re deciding to have our retail release in the horroriest of months, October, and pair our launch promotion with the Halloween season. It’s very likely that backer copies will arrive sooner and we’ll definitely announce once the games are in the boat. What we don’t want to do is string you along with incremental dates without any hard updates.
Thank you so much for joining us on this project. We’re incredibly passionate about this game and a part of us is going totally crazy not being able to share with you all yet. We weren’t able to film us playing the expansions since the last update, but we’ll definitely have a couple of previews and walkthroughs in the coming weeks.
Don’t forget that if you have any questions or concerns, you can feel free to contact us through the Kickstarter messages or at email@example.com. We try our best to go through all the comments, but we sometimes miss concerns due to the sheer amount and places where people can comment.
Team Space Goat
Production Update 5/16
about 1 month ago
– Wed, May 17, 2017 at 01:25:20 AM
Hey Soul Suckers!
We apologize for the delayed update, so let's get right into it!
As mentioned last time, we were hitting some turbulence with Bruce Campbell's likeness, since each card that features his face is treated with more scrutiny than even the covers of one of the comics. We knew this was going to be a time-consuming process, but could not begin the actual approvals until all Bruce faces were ready to submit—which means it couldn't be started until even the models were painted, which in turn couldn't be done the figures were optimized for manufacturer. We prioritized Ash in all phases specifically because of how much time the approvals would take, so there haven't been any unnecessary—just a couple unforeseen—hangups.
Fortunately, we were able to get most other aspects underway so as not to bottleneck all of production, but until the game is 100% out of our hands (it's about 95% there at this point), we won't have that final delivery date. As soon as that's locked in, we'll be yelling it from rooftops and you all will be the first to know.
Also from last time, there's been a very positive response to the Evil Dead 2 comic book omnibus and Art of Evil Dead 2 books. We'll keep you posted on details of those in the coming weeks and months. If you'd still like to put in your word, the survey form is accessible at this link.
Just a short and not-so-sweet update this week, so we'd like to share something fun in our next big update. Which add-on would you like us to dive more deeply into and talk about? Let us know in the comments!
Team Space Goat
Bonus Update: How's Production Going?
about 2 months ago
– Wed, May 03, 2017 at 01:28:13 AM
We're super happy you're digging the paints on the minis. Some folks were hoping for more production and scheduling info in the last update, so we're back to give a peek behind the curtain.
Here are the main obstacles we've been working through:
Final figure adjustments took far longer than quoted for us. Mohamed is a fantastic sculptor, but he's had several unforeseen scheduling conflicts which have delayed the fixes on a couple figures (we need more detail on Apple Head, remove the base from the Classic, Annie needs a bigger Kandarian Dagger). We've moved forward with machining some of the molds ahead of time, but we will need all figures locked in to finish. We're working with the manufacturer to build up a bigger team of sculptors to prevent this from being any further of a delay—or one in the future.
Bruce's face is simply too handsome. We have Bruce Campbell's likeness rights, which means we can make Ash actually look like Ash. What this also means is that every card and figure that has Ash's face on it needs to be sent to our licensor, who sends them to Bruce's agent, who sends them to Bruce, who personally gives a thumbs up. I, for one, hope it's a literal thumbs up. Much of the art we used is from internal panels from our comics which, though also based on Bruce's likeness, don't need to go through as strict of an approval process. This iterative process took a while, mainly because we were unwilling to submit all instances of Ash's face with the exact same drawing pasted in, as was asked of us.
And that's it. We've begun every other forward-moving process on manufacturing except for what was held up by those delays. We'll continue to take in the information our vendors and project managers give us and report back our best estimates on delivery until we're totally sure those estimates no longer reflect reality.
As an extra little bonus, JD and Carter (the stretch goal intern) will be at Crypticon in Seattle, WA, this upcoming weekend! They'll be playing Evil Dead 2, talking on some panels, and showing off previews of The Howling board game and comics. If you're in the area, stop on by.
Lastly, we want to continue checking in with you all to get your feedback on upcoming projects. We have a responsibility to you, as our backers and fans, to make things you actually want, so our question for now: what do you think about a Kickstarter campaign for a box set of hardcovers of an Evil Dead 2 Omnibus and an Art Book, both for our comics? This campaign would be in July or August, after—or, worst case, while—board games are arriving to you. These books will be 100% ready to print well before the campaign launches; the campaign would be to spread the reach and to fund fancy printing features. Please check out this simple survey and let us know what you think: https://goo.gl/forms/oulmk7PKz8DpQaSY2
Thank you for your support. We're so excited for you to be able to play this game and to make many more great things to come.
Team Space Goat
Paint it Red: Color Figures are in!
about 2 months ago
– Tue, May 02, 2017 at 01:22:28 AM
Hey Soul Suckers!
This update is all about figures and, let me tell you, it won't be a miniature one.
These are our painting guides for the figures. They call out the Pantone colors for each figure and where they go on the figure. Painted figures are pretty complex; some manufacturers won't even provide them. Zibo, the plastics partner to BoDa, has tons of experience producing high quality figures for companies and games like CMON's Kaosboall and Arcadia Quest and for FFG's Gears of War, Descent 2nd Ed., Imperial Assault, and X-Wing, so we're confident we're in good hands with this game.
You'll notice each figure has four colors—except Combat Ash and Gooseneck Henrietta, who have 6. We found this was the optimum number to ensure the figures are identifiable and sufficiently cool, while not being prohibitively complex to make. Each color included multiplies the painting "processes," the number of times the assembly lines apply paint to each figure, which the cost and development time is based on.
Because of the limited color palettes, our artists got creative with how the colors are used. For example, Evil Ed up there has selected a sunny shirt that really matches his eyes—and his horrible teeth. He's paired this top with some fashionable mustard pants that bring out the, well, same Pantone color in his hair. To complete the outfit, his eye-catching red kicks won't take him home to canvas, but they match the same loud red of his mouth.
If you decide you'd like to paint your own figures instead of getting pre-painted figures, we won't be able to refund the extra $5 at this time, but we can either include extra bonus dice instead or provide a discount for MerchGoat.com. Hit us up through Kickstarter messages and we'll take care of it for you.
We've been widening our pre-order reach for Evil Dead 2! If you know folks who missed out, let them know they can now get the core game on IndieGoGo. While everything is paid for on Evil Dead 2, pre-orders help us boost how many games we make in our first print, which in turn lets us get this game out to more stores and doors. If you have a local board game shop you think would like to stock the game, let them know they can grab their copies on the cheap through pre-order and skip the standard distribution hassle.
In case you've seen it around, our very own Ash was featured in the Horror subscription box by Nerd Block as a promotional item! The Horror Block is curated by a great team and we're really happy to be able to work with them to spread some Evil Dead love to more horror fans.
And that's our update for today! Thank you so much to our backers for making all this possible. In fact, lets have some of our backers play us out: