New Year Update and a Gift
9 days ago
– Thu, Jan 11, 2018 at 12:26:17 AM
Hello, Soul Suckers!
We hope everyone is having a good New Year so far. We've been busy organizing and proofing a number of things on our end as we push your game further down the manufacturing pipeline. Taylor will be back with updates next month, but in the meanwhile we have 2D asset PROOFS inbound from China.
We really couldn't be more excited!
We're looking forward to getting our hands on these next week and proofing our little butts off. We'll share more pics in further updates as we dive into all this. In the meanwhile, we want to thank you all for your ongoing patience and support by giving you all this free Evil Dead 2: Beyond Dead by Dawn digital graphic novel. Please click on the image below to download the DRM-free pdf file.
Lastly, we have (ahem!) once again been nominated for Board Game Geek's Most Anticipated Game of the Year (2018 this time). We've made it into the Top 20 along with a lot of other great games that we can't wait to get our hands on ourselves. If you have the chance, please click on through to give us a vote!
Happy New Year!
21 days ago
– Fri, Dec 29, 2017 at 11:40:42 PM
Proofs Approved & Mass Production Underway
about 1 month ago
– Thu, Dec 21, 2017 at 12:03:11 AM
Here's the production update for December:
We've received physical proofs of all the figures and reviewed them here in the office. We talked over some issues and discovered one error: The Deadite based on JD Boucher has glasses and those glasses made his face look really bad (for a Deadite, to boot). The manufacturer adjusted the mold and now all figures are 100% approved and in production. Here's a collage!
The proofing of the print assets ran long. Our graphic designer has been working directly with the manufacturer's graphic design to make sure everything is perfect. This means accounting for all those pieces that are unique to this set or that, making sure everything that needs a back has one, and that all the counts are correct. This is what that looks like:
We're expecting to receive physical copies of all the print materials for us to proof in person. We want to confirm the utmost quality of printing and materials. The core and deluxe game materials are all approved digitally and are on their way to us, but we expect the holidays to slow down shipping. We've sent in the final set of revisions for the expansion materials and expect those to be confirmed by the manufacturer this evening.
Now here's a visual for what all of the above means for our calendar:
We've eaten into our buffer during this proofing process. "Print Proofing" gradients into "Mass Production" because those two phases overlap. Figures are well underway, print components for the core and deluxe games are just about to start, and print components for the expansions will begin soon. The proofing of some components did not delay the mass production of others.
Have a groovy set of holidays and stay safe out in the cold.
Team Space Goat
Happy American Thanksgiving!
about 2 months ago
– Thu, Nov 23, 2017 at 12:01:46 AM
Hey Deadite Slayers!
This is your special holiday episode update. Happy Thanksgiving to our American backers and families!
Many backers have requested an opt out of painted figures, which is super easy to take care of. Just DM us through Kickstarter messages and we'll handle the rest. If you backed at "Base Painted", your order will be immediately switched over and that's that. If you backed at "Full Painted" for the extra $5, let us know if you'd like to instead swap in a set of 4 extra resin Deadite Dice or a set of 3 drawstring cloth bags (both $5 values). If you have any questions or concerns, just send us a message and we will respond promptly.
Next up, production calendar:
Mold creation is done! That's behind us and we're officially in the testing phase. The testing phase has expanded, but not due to molds. Print proofing is underway, but we're being detail-oriented throughout the process. Thanksgiving will not affect Space Goat's attention at all over the holiday.
The end of production is creeping up on Golden Week:, AKA Lunar New Year. While we expect it to take up only one week, there is a possibility it could pause production for up to two weeks. As mentioned in the last update, unpainted games will ship early and therefore won't be affected by Lunar New Year. If painting proofs (which will be added to the calendar as soon as we have a date for it) take longer than expected, it's likely that assembly on painted games will occur after Lunar New Year.
Just a quick reminder that the Evil Dead 2: Comic Book Omnibus & Art Book Kickstarter has 54 hours left. If you're planning on doing Black Friday shopping or if you're stuck in a cabin with your family and want to summon dark forces for some entertainment, I'd highly recommend it. If the only thing holding you back are those shipping costs and you're a board game backer, DM us and we can make something work—either bundling or finding an alternative option.
Have a groovy holiday and/or rest of your day!
Team Space Goat
Updated Production Schedule & New Update Schedule
2 months ago
– Fri, Nov 10, 2017 at 12:04:30 AM
Hey Deadite Slayers!
Good news ahead! We just got off a much anticipated Skype call with our manufacturer and we come bearing some groovy updates. Here's the new version of the production calendar:
We're just about done with making the molds. This weekend we're working on approving all the printed components with the manufacturer to begin print proofs next week alongside mold testing. We'll be getting photos of that process since it all happens in house for the manufacturer.
Something else you may have noticed: I initially estimated production days based on six-day weeks. The manufacturer confirmed that their timelines are based on calendar days. This shortens our production time by about a month!
We also got confirmation that games with unpainted figures can ship out before sets with painted. We're going through all the nitty gritty details of this option so we know what we're getting into with it, but we're currently pretty confident we can make it work.
Lastly, we're slowing down updates on Evil Dead 2 down to monthly. With everything running on course, you can look forward to monthly summaries of progress. If something requires immediate attention, such as a change in schedule for better or worse or any big announcements, we'll post as needed.